Glossary
This page contains quick definitions of commonly used terms. If a term has a longer lore page, it will be linked via the name of the term
Aether
The element of air, the ability to manipulate the winds that tussle the trees and alow some to fly on the currents.
Aqua
The element of water; the ability to control the flow and shape of water both in the oceans and in the skies.
Fira
The element of fire, to control and manipulate flames and heat.
Flora
The element of plants; the abiloty to manipulate plants. Make them grow or wither, cause them to dust their air with pollens or toxins. In some rare cases a floran affinity can be used to grant a small amount of sentience to a plant.
Herion
The ability to heal wounds, or hasten the process of healing. Usually the healer cannot heal themselves, though the reason for this is unknown.
Necros
The ability to speak with spirits and manipulate the bodies of the deceased to follow simple commands.
Stratos
Control over storms, the atmosphere, clouds. Some believe one with this affinity is good with fira, aqua, and aether, but their ability to manipulate one of the other elements is significantly less then conjuring storms.
Terra
The element of earth, moving, manipulating, and controlling soil, rock, and minerals found in the ground we walk upon.